Twelve risk experiments at three escalation levels (small, medium, ‘okay deep breath’). Each one has a setup card, a debrief sheet, and a ‘what changed’ tracker. Most users do four experiments in the first month and stop being afraid of the fifth.
Topic Covered: Designed creative risk-taking; debriefs
Creatives Helped: Game Designers, UX Writers, Course Creators, Consultants
Age Range: 18+
Grade Level: College/Adult
Genres: Game, UX, education, consulting
Page Count / Duration: ~55 printable pages

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